- Level Intermediate
- المدة 3 ساعات hours
- الطبع بواسطة Coursera Project Network
-
Offered by
عن
Are you a Unity developer looking to break into VR development? Since there's almost no industry where VR doesn't offer new possibilities, there is no better time than now to get started. This 2 hour long Guided Project will provide learners with the technical foundation needed to get started developing for the Meta Quest in Unity on Windows. The Quest series of VR devices from Meta are notable for their ability to be used without being tethered to a PC. By the end of this guided project, learners will be able to set up a Quest device for development, start creating a virtual environment, and add functionality to interact with that environment in various ways. To be prepared for this project, learners must have a solid background in Unity development including working with prefabs, using the Inspector, configuring project settings and so on. *Warning to learners with motion sensitivity: this project contains virtual reality screen capture as part of the instruction.*الوحدات
Your Learning Journey
1
Assignment
- Assess Your Knowledge
9
Videos
- Introduction
- Connect Oculus Quest to Your Computer
- Set Up a Unity VR Project
- Practice: Explore Rendering limits of the Quest
- Streamline Testing with the Unity Play Button
- Set up Basic Controls with XR Interaction Toolkit
- Set up Sample Gaze Interaction Object
- Set up Sample Grab Interaction Object
- Cumulative Activity
2
Readings
- Project Overview
- Key Takeaways
Auto Summary
Unlock the potential of virtual reality with "VR with Unity: Build your first Meta Quest VR Project." Tailored for Unity developers eager to explore the dynamic world of VR, this course delves into creating immersive experiences for the Meta Quest VR devices. As VR technology revolutionizes industries, this guided project offers a timely opportunity to gain essential skills. Guided by Coursera's expertise, this 2-hour intermediate course walks learners through setting up a Meta Quest device, designing a virtual environment, and integrating interactive functionalities. The Meta Quest series stands out for its standalone, PC-free operation, making it an attractive tool for developers. Ideal for those with a solid foundation in Unity, this course requires familiarity with prefabs, the Inspector, and project settings. With a focus on practical application, learners will emerge ready to harness VR's potential in their projects. Although the course is free, it does caution individuals with motion sensitivity due to virtual reality screen captures. Dive into VR development and transform your Unity skills with this comprehensive and engaging learning experience.

Edward Falzon