- Level Professional
- المدة 16 ساعات hours
- الطبع بواسطة California Institute of the Arts
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Offered by
عن
The Capstone project is a place for you to develop your game idea into a fully-fleshed proposal. A game design document is your game bible, the go-to document that defines the genre of your game, its look and feel, and the evolution of gameplay. This four-part capstone project guides you to distill and improve the foundational aspects of your game so that you may express your ideas in a clear and productive way. Note: Only learners who have earned a certificate in the four previous courses in the Specialization are eligible to take the Capstone.الوحدات
Introduction
1
Videos
- Welcome
3
Readings
- Course Structure
- Course Milestones (Assignments)
- Academic Integrity
Course Communication Policies
1
Discussions
- Meet and Greet
3
Readings
- Instructor Presence and Staff Support
- Forum Guidelines
- Requesting Peer Reviews
Getting Started
2
Videos
- 3 Key Questions
- The Video Game Artist
2
Readings
- GDD vs. Pitch
- Final Project Examples
Ideation
1
Videos
- Review: Ideation
3
Readings
- Assembling Your Research
- Understanding Your Market
- List of Genres
Week 1 Milestone
1
Peer Review
- Ideation and Market Test
1
Readings
- Recommendations for peer review (Week 1)
The Extra Mile
2
Readings
- The Traditional Game Development Workflow
- Creating a Production Plan
Know Your (Technical) Limits
1
Videos
- Review: Prototyping
Prototyping Tools
1
Discussions
- Discussion Question: Your Tools
9
Readings
- About Prototyping Tools
- 3D Game Engines
- 2D Game Engines
- Simple Game Engines
- Mod Kits
- Board and Card Games
- Storyboarding
- Flowcharts
- Other Methods
Week 2 Milestone
1
Peer Review
- Create a Prototype
The Extra Mile
2
Readings
- Playtesting and Data Gathering
- Playtesting Checklist
Week 3 Milestone
1
Peer Review
- Refine Your Prototype
1
Readings
- About refining your prototype
Visualizing the Game, part 1
1
Videos
- Review: Visualization
Week 4 Milestone
1
Peer Review
- Visualizing Your Game
The Extra Mile
1
Videos
- In Person: Akash Thakkar
2
Readings
- The Experience
- Building a Team
The Penultimate Step
1
Readings
- Evaluating and Refining
Week 5 Milestone
1
Peer Review
- Refining Your Visuals
The Extra Mile
1
Readings
- The Experience, continued
The Game Design Document
1
Videos
- Review: the Game Design Document
Final Milestone: Presenting Your Concept
1
Peer Review
- Final Presentation
The Extra Mile
1
Videos
- In Person: Sean Velasco
1
Readings
- Getting to Know the Community
Untitled Lesson
1
Readings
- Final Review and Next Steps
Auto Summary
"Game Design Document: Define the Art & Concepts" is an immersive course designed for aspiring game designers within the Arts & Humanities domain. Guided by Coursera, this professional-level capstone project empowers learners to transform their game ideas into comprehensive proposals. Over a span of 960 hours, participants will create a detailed game design document, serving as a crucial blueprint that outlines the genre, aesthetic, and gameplay evolution of their game. This course is exclusive to those who have completed the preceding four courses in the Specialization. Subscription options include Starter and Professional plans, making it accessible for various levels of commitment. Ideal for dedicated individuals aiming to refine their game design skills and articulate their creative visions with precision.

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