- Level Foundation
- المدة 2 ساعات hours
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Offered by
عن
In this one-hour, project-based course, you'll learn how to hide and reveal secret rooms in your game by setting up scenes, writing C# scripts and configuring GameObjects. Adding secrets to your game makes players want to explore the game-world more. When found, secret rooms are a reward unto themselves ... but throw in a treasure chest, too, hmm? This project covers loading and unloading scenes, setting trigger objects and writing C# code to enable and disable game components. The guided project will introduce you to the following Unity concepts: - Scenes - Materials and Prefabs - Colliders and Triggers - UI Toolkit - Animation - Coding techniques for Scene-Management and Trigger Events This project makes use of the concepts discussed in Create Keyboard Movement Mechanics with C# in Unity and Create Power-Ups and Obstacles with C# in Unity. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.Auto Summary
Dive into the world of game development with "Hide and Reveal Secret Rooms in Unity," a beginner-friendly, one-hour course on Coursera. Learn to set up scenes, write C# scripts, and configure GameObjects to create hidden rooms in your games. Perfect for aspiring game developers, this course is free and requires no prior experience. Join now and start your journey in personal development through Unity!