- Level Foundation
- المدة 3 ساعات hours
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Offered by
عن
In this one-hour, project-based course, you'll learn how to install and configure the new Input System. Unlike the old system, called Input Manager, Unity's new system will allow developers to create bindings that map actions to input devices - eliminating the need to manage which input device a player is using, nor which physical button a player is pressing. In this project, you'll learn how to create "control schemes" and "action maps" and use them in your C# scripts to create device-agnostic player movement. The guided project will introduce you to the following Unity concepts: - New Input System - Rigidbody - C# coding techniques such as event-handling This course makes use of the poly-castle Unity project created in Create Keyboard Movement Mechanics with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. In this project, we will replace the project's existing input system with the new system. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.Auto Summary
Discover the essentials of Unity's new Input System in this engaging, one-hour course designed for beginners in personal development. Led by Coursera, this project-based learning experience focuses on the advanced features of Unity's Input System, contrasting it with the older Input Manager. Participants will gain hands-on experience in creating device-agnostic player movements through control schemes and action maps, using C# scripts for seamless integration. The course covers key Unity concepts, including the New Input System, Rigidbody, and C# event-handling techniques. It builds on the poly-castle Unity project from the "Create Keyboard Movement Mechanics with C# in Unity" course, which, while not mandatory, is highly recommended for a comprehensive grasp of the subject matter. Ideal for learners based in North America, this free, beginner-level course is an excellent opportunity to enhance your Unity development skills and streamline your input management processes for a more versatile gaming experience. Join now to elevate your game development capabilities with Unity's cutting-edge Input System.