- Level Foundation
- المدة 2 ساعات hours
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Offered by
عن
Managing assets in a game can be complicated and confusing. Even for small projects, maintaining consistency of assets across multiple levels is difficult and time-consuming. To help with this task, Unity allows saving of prefabricated objects, or "Prefabs." In this project, we will explore the power and convenience of Prefabs. We will create a simple "capsule bot," made of primitive objects, and explore how prefabs, with overrides and a special prefab mode, make asset-duplication and reconfiguration simple. We will then explore prefab variants, which inherit from a parent prefab, and nested prefabs that are compound objects made of many child-prefabs. (There is no coding in this guided project.)Auto Summary
Discover the ease of managing game assets with Unity's Prefabs in this beginner-level course. Guided by Coursera, you'll create a "capsule bot" and explore Prefabs, nested Prefabs, and prefab variants, enhancing asset-duplication and reconfiguration without coding. Perfect for those in personal development, this 120-minute free course simplifies asset consistency across game levels.