- Level Professional
- المدة 25 ساعات hours
- الطبع بواسطة Imperial College London
-
Offered by
عن
This capstone project has been designed as an opportunity to practice what you have learned in the first 3 courses of this specialisation. This capstone project consists of 4 assignments. You will have to develop an immersive Android app with the use 3D graphics, sensor control and VR. For the first assignment, you will have to develop a virtual art gallery using the Android Canvas drawing functions introduced in Course 1 "Introduction to Android graphics". The second assignment entails the design and development of a virtual 3D art gallery based on OpenGL ES applying the knowledge and skills acquired in Course 2 "Android Graphics with OpenGL ES". For the third assignment you will create a virtual reality app with your 3D art gallery, using advanced techniques like introducing sensor control, animations, binocular view for VR, lighting effects and texture mapping, based on the knowledge and skills you learned in Course 3 "3D Graphics in Android: Sensors and VR". For the final submission of the capstone project we give you the avenue to combine your creativity with all the knowledge and skills you gained in Android graphics programming from the three first courses. This capstone is intended for learners with basic knowledge in Android app development seeking to develop knowledge in computer graphics and virtual reality in Android. The learners should have completed the 3 courses in this specialisation (i.e. Course 1 "Introduction to Android graphics", Course 2 "Android Graphics with OpenGL ES", and Course 3 "3D Graphics in Android: Sensors and VR") before starting this capstone project.الوحدات
Building your Virtual Gallery with Android Canvas Draw Functions
2
Assignment
- Are you ready for Assignment 1 of the capstone project?
- Android Canvas Draw functions
1
Peer Review
- Assignment 1- Build your virtual gallery with Android Canvas Draw functions
1
Discussions
- Nice to meet you!
1
Videos
- Introduction to Advanced App Development in Android Capstone
5
Readings
- About Imperial College & the team
- How to be successful in this course
- Grading policy
- Guidelines for Assignment 1
- Android Canvas Draw functions - Cheat sheet
Improving your Virtual Art Gallery with OpenGL ES
1
Assignment
- Are you ready for Assignment 2 of the capstone project?
1
Peer Review
- Assignment 2 - Improve your virtual art gallery with OpenGL ES
1
Videos
- Introduction - Improving your virtual art gallery with OpenGL ES
2
Readings
- Guidelines for Assignment 2
- OpenGL ES - Cheat sheet
Making your Virtual Art Gallery Interactive and Immersive
1
Assignment
- Are you ready for Assignment 3 of the capstone project?
1
Peer Review
- Assignment 3 - Make your virtual art gallery interactive and immersive
1
Videos
- Introduction - Making your virtual art gallery interactive and immersive
3
Readings
- Guidelines for Assignment 3 - Part I
- Guidelines for Assignment 3 - Part II
- Lighting effects, texture mapping and frame buffer - Cheat sheet
Creating your own VR Gallery
1
Assignment
- Are you ready for Assignment 4 of the capstone project?
1
Peer Review
- Assignment 4 - Create your own virtual art gallery
2
Videos
- Introduction - Making your VR gallery more realistic
- Wrap up
1
Readings
- Guidelines for Assignment 4
Optional Resources
3
Videos
- Read 3D files - STL files
- Read 3D files - OBJ files
- Read 3D files - OBJ files with MTL
Auto Summary
Embark on the "Advanced App Development in Android Capstone," a professional-level course by Coursera. Designed for IT enthusiasts with a foundation in Android development, this capstone focuses on creating immersive Android apps using 3D graphics, sensor control, and VR. Over 1500 minutes, complete four assignments including developing a virtual art gallery and a VR app. Ideal for learners who have completed the preceding three courses in the specialization. Available with a Starter subscription.

Benny Lo