- Level Foundation
- Duration 9 hours
- Course by Michigan State University
-
Offered by
About
This course is aimed to give you the tools and knowledge you need to start creating simple art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack. This course is aimed at art novices who are interested in creating art for their own games or contributing to game projects. If you are a game designer or programmer, you will find this course helps give you a glimpse into the world of game art. You will be able to better work with artists, or create your own prototype or final artwork. If you are an artist or visual designer who is interested in bringing your style to the world of video game development, this course will give you the workflow to properly interface with a game engine and help contextualize how your artistic sensibilities can enable gameplay. If you have ever wanted to start making art for video games but have no idea how to start, this course is the perfect for giving you a solid foundation while teaching you usable practical skills. Our goal is to give you a sense of the whole pipeline from creation to setting up in a game engine.Modules
Welcome to Pixel Art for Video Games
1
Videos
- Welcome!
Introduction to Pixel Art
6
Videos
- Introduction to Photoshop
- Basic Color Theory
- Treasure Chest Concept
- Photoshop for Pixel Art
- Making a Pixel Art Asset
- Importing Pixel Art into Unity
Create a Pixel Art Scene Props
1
Assignment
- Pixel art prop checklist
1
Peer Review
- Create a Pixel Art Barrel Game Asset
Pixel Art Environments
6
Videos
- Basic Composition
- Environment Design
- Creating a Modular Pixel Art Tile
- Making a Pixel Art Tiling Set
- Pixel Art Backgrounds
- Importing Tiles into Unity
Create a Cave Tile Set
1
Assignment
- Pixel art environment checklist
1
Peer Review
- Create a Tiling Set for a Cave Environment
Pixel Art Characters
7
Videos
- Character Design
- Designing with Color Schemes
- Blocking in a Pixel Art Character
- Adding Color to a Pixel Art Character
- Photoshop Brushes
- Finishing the Pixel Art Character
- Designing Pixel Art Enemies
Create a Pixel Art Game Enemy
1
Assignment
- Pixel art character checklist
1
Peer Review
- Create a Pirate Themed-Pixel Art Character
Pixel Art Animation
6
Videos
- Storyboarding Animations
- Animation in Photoshop
- Animating an Idle Animation
- Animating a Run Cycle
- Jumping Animation
- Importing Pixel Animations into Unity
Create Sprite Sheet for Your Pixel Art Enemy
1
Assignment
- Pixel art animation checklist
1
Peer Review
- Animate a Pixel Art Character Asset
Pixel Art Asset Pack
1
Peer Review
- Create a Unity Pixel Art Asset Pack
1
Readings
- Exporting/Importing a Unity Package
Auto Summary
Unlock your creativity with "Pixel Art for Video Games," designed for art novices eager to create game art using Unity. This foundational course, led by Coursera, covers shape language, color theory, and composition through modules on props, environments, characters, and animation. It includes video lessons and a peer-reviewed project. Ideal for game designers, programmers, and visual artists, it spans 540 minutes with Starter, Professional, and Paid subscription options. Dive into game development with practical skills and a comprehensive workflow.

Andrew Dennis

Ricardo Guimaraes