- Level Foundation
- Duration 28 hours
- Course by University of Michigan
-
Offered by
About
This first course in the XR for Everybody specialization creates a foundational understanding of the differences between AR, VR, MR, and XR. The course provides learners with a broad overview of the rapidly evolving XR space and the tools to characterize future XR developments and assess their potential and limitations. It establishes key concepts and dives into the XR device landscape, helping learners to differentiate current and future platforms and devices as well as critique the use of VR or AR in applications. The course pivots in the second half to look more at how to shape the future of XR, by analyzing trends and raising issues such as COVID-19, social and ethical concerns, accessibility and equity, as well as privacy and security. The course comes with an honors track in which learners will try out and classify existing XR applications, pick technologies when designing solutions for various XR application scenarios, and dive into the issues contributing to the larger discussion around trends and the future of XR.Modules
Welcome
1
Discussions
- Introduce Yourself
2
Videos
- Meet Your Instructor
- Course Overview
4
Readings
- Welcome!
- About You
- Course Summary & Outlook
- Course Syllabus
About this Module
1
Readings
- Module 1 of 4: XR Terminology & Applications
What Is XR?
1
Discussions
- Using XR in Education
2
Videos
- What Is XR? (V1)
- What Is XR? (V2)
2
Readings
- What Is XR?
- Tips on XR Terminology
XR Technology Landscape
1
External Tool
- Discussion of XR Applications
1
Discussions
- Reflection on AR Experience
1
Videos
- XR Technology Landscape
4
Readings
- Four Classes of XR Technology
- XR Applications
- How to Use the Gallery Tool
- Trying an AR App on Your Smartphone
Quiz
1
Assignment
- Terminology & Applications Quiz
1
Readings
- Your First Quiz
Assignment 1: App Classification
1
External Tool
- Submission of Your XR App Classification
2
Videos
- Welcome to the Honors Track
- Your XR App Classification
6
Readings
- About the Honors Track
- Reality-Virtuality Continuum
- Activity: What is Mixed Reality? Research Paper
- Assignment 1: App Classification
- Assignment Discussion
- How to Submit to the Gallery Tool
About this Module
1
Readings
- Module 2 of 4: XR Concepts & Technologies
Virtual Reality
4
Videos
- VR Demo
- Intro to VR
- VR Concepts
- VR Technologies
1
Readings
- Virtual Reality (VR)
Augmented Reality
5
Videos
- AR Demo
- Intro to AR
- AR Concepts (Part 1)
- AR Concepts (Part 2)
- AR Technologies
1
Readings
- Augmented Reality (AR)
Virtual Reality vs. Augmented Reality
1
External Tool
- Discussion of XR Technologies
3
Videos
- VR vs. AR
- XR Technology Tree
- XR Decision Tree
4
Readings
- Virtual Reality vs. Augmented Reality
- Coming Up Next: XR Jeopardy!
- Activity: XR Jeopardy!
- Using QOC Analysis for Decision Making
Quiz
1
Assignment
- XR Concepts & Technologies Quiz
Assignment 2: Technology Selection
1
External Tool
- Submission of Your XR Technology Selection
1
Videos
- Your XR Technology Selection
3
Readings
- Recommending XR Technologies
- Assignment 2: Technology Selection
- Assignment Discussion
About this Module
1
Readings
- Module 3 of 4: Trends & Issues in XR
COVID-19
1
Videos
- Attending IEEE VR 2020 in VR
1
Readings
- Going virtual due to COVID-19
Trends in XR
1
Discussions
- Good and Bad Trends in XR
2
Videos
- Trends in XR (Part 1)
- Trends in XR (Part 2)
1
Readings
- Shaping the Future of XR
Key Issues in XR
1
External Tool
- Discussion of XR Issues
1
Discussions
- Reflecting on the Issues
5
Videos
- Key Issues in XR
- Ethical & Social Concerns
- Accessibility & Equity
- Privacy & Security
- Concluding Thoughts
2
Readings
- Thinking Critically about XR
- Topics for Discussion
Ethical & Social Concerns
4
Readings
- Ethical & Social Concerns
- Activity 1: SIGHT Short Film
- Activity 2: The Ethics of Realism Research Paper
- Discussion: Social and Ethical Concerns
Accessibility & Equity Concerns
4
Readings
- Accessibility and Equity
- Activity 1: SeeingVR Research Project
- Activity 2: iGYM Research Project
- Discussion: Accessibility and Equity Concerns
Privacy & Security Concerns
4
Readings
- Privacy and Security
- Activity 1: HYPER-REALITY Short Film
- Activity 2: 2019 Industry-Academia Mixed Reality Security, Privacy, and Safety Summit
- Discussion: Privacy and Security Concerns
Quiz
1
Assignment
- Trends & Issues in XR Quiz
Assignment 3: Impact Analysis
1
Assignment
- Drafting Your Impact Analysis
1
External Tool
- Submission of Your XR Impact Analysis
1
Videos
- Your XR Impact Analysis
3
Readings
- Thinking through the Issues
- Assignment 3: Impact Analysis
- Assignment Discussion
About this Module
1
Readings
- Module 4 of 4: XR Strategy
Developing Your XR Strategy
1
Discussions
- XR Strategy Discussion
1
Videos
- Developing Your XR Strategy
1
Readings
- Developing Your XR Strategy
XR Strategy Panel
1
Discussions
- Your Takeaways from the XR Strategy Panel
3
Videos
- Part 1: Scale & Approach
- Part 2: Success
- Part 3: The Future
2
Readings
- XR Strategy Panel
- Metrics of Success
XR Student Panel
1
Discussions
- XR Student Panel Discussion
2
Videos
- XR Student Panel (Part 1)
- XR Student Panel (Part 2)
1
Readings
- XR Student Panel
XR Case Studies
1
Readings
- XR Case Studies
Quiz
1
Assignment
- XR Strategy Quiz
Course Conclusion
1
Discussions
- Your Takeaways from the Course
1
Videos
- Course Conclusion
2
Readings
- Thanks!
- Exit Survey
Auto Summary
Discover the foundational course "Intro to AR/VR/MR/XR: Technologies, Applications & Issues" within IT & Computer Science. Led by Coursera, this course explores AR, VR, MR, and XR, their devices, applications, and future trends. Addressing key concepts, ethical concerns, and privacy, it offers both a broad overview and an honors track for hands-on experience. Perfect for beginners, it spans 1680 minutes with Starter and Professional subscription options. Ideal for anyone eager to dive into the XR space and shape its future.

Michael Nebeling