- Level Beginner
- Duration 2 hours
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Offered by
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In this 1.5 hours class, you will learn the four pillars of object-oriented programming and apply it by completing an Android space simulation application using Kotlin. At the end of the class, you will understand the basic principles of object-oriented programming and have a skeleton application that you can modify into a game of other uses. Note: A free Appetize.io account is required to run the application in an Android emulator.Auto Summary
Discover the core principles of object-oriented programming in just 1.5 hours with Coursera's beginner-friendly Kotlin course. Apply your knowledge by creating an Android space simulation app. Perfect for IT and computer science enthusiasts, this free course offers hands-on experience in a concise format.