- Level Beginner
- Duration 2 hours
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Offered by
About
In this one-hour, project-based course, you will be introduced to Unity's Animator tool for connecting multiple animations and transitioning between them. This project covers creating animations, transitions and parameters that can be used to trigger behavior. The guided project will introduce you to the following Unity concepts: - Animator - Animator Parameters - Animation Transitions - Animation Events This is Part 2 of a two-part series introducing Unity's Animation and Animator. Part 1 covers making the basic (but cool!) animation for your pickup GameObject. This guided project and series also serves as an optional but recommended foundation for the "FPS Weapon" series. This project makes use of the project created in Make Your Pick-Ups Look Cool in Unity (Intro to Animation 1). This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.Auto Summary
Unlock your creative potential with "Create Animation Transitions in Unity (Intro to Animation 2)," a dynamic, project-based course designed for beginners. Dive into Unity's Animator tool and master the art of connecting multiple animations and seamless transitions. In just one hour, you'll gain hands-on experience and essential skills that can be applied to personal or professional projects. Offered by Coursera, this course is available for free, making it an accessible opportunity for anyone eager to enhance their animation capabilities in the realm of personal development. Join today and start animating with confidence!