- Level Beginner
- Duration 3 hours
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Offered by
About
In this one-hour, project-based course, you'll learn how to create a functioning stick of dynamite! You'll use primitive 3D objects to create the model, configure a particle effect to light the wick, and then use the physics engine to create an explosive force. And we'll do all of that without writing a line of code. This is a cross-topic guided project that will introduce you to the following Unity concepts: - Primitive GameObjects - Transforms - Materials - Particle Systems - Rigidbodies This course makes use of the Western-themed Unity project created in Create an FPS Weapon Part 1, Part 2, Part 3 and Part 4. These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein.Auto Summary
Embark on an exciting venture into game development with "Create Dynamite in Unity," a concise, one-hour project-based course offered by Coursera. Perfect for beginners in the personal development domain, this foundational course will guide you through the process of creating a fully functional stick of dynamite using Unity's powerful tools—all without needing to write a single line of code. Throughout this interactive experience, you'll dive into essential Unity concepts such as Primitive GameObjects, Transforms, Materials, Particle Systems, and Rigidbodies. You'll start by modeling with basic 3D objects and configuring particle effects to simulate a lit wick. The journey culminates with leveraging the physics engine to produce a dramatic explosive force, enhancing your understanding of both aesthetics and dynamics in game development. This course is an excellent addition to the Western-themed Unity project series, "Create an FPS Weapon," Parts 1 through 4. While not mandatory, these prior courses provide a broader context and deeper grasp of the subjects tackled in this dynamic project. Available under the Starter subscription, this engaging foundational course is designed for those eager to delve into Unity's capabilities and enrich their skill set in an enjoyable and practical way.