- Level Beginner
- Duration 2 hours
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Offered by
About
Cloth-like movement adds a whole, new degree of realism to games and simulations. Though cloth is ordinarily computationally expensive and complicated to set up, the effect fully justifies the effort. Fortunately, Unity has a basic cloth system that is easy to use and produces very good results for character clothing, flags, banners and whatever else a designer can conceive. In this one-hour, project-based course, you'll learn how to use Unity's cloth system to create a banner, a flag and dynamically moving clothing. You'll learn how to configure the cloth's properties to mimic different fabrics and apply a wind effect to produce some natural movement even in stationary objects. The guided project will introduce you to the following Unity concepts: -Cloth -Capsule and Sphere CollidersAuto Summary
Dive into the fascinating world of game development with "Getting Started with Cloth System in Unity 2021," a beginner-friendly course offered by Coursera. This course is perfect for aspiring game developers and enthusiasts eager to enhance their projects with realistic cloth-like movements. Under the expert guidance of our seasoned instructor, you'll explore the fundamentals of Unity's cloth system, learning to create dynamic and lifelike simulations. With a total duration of just 120 minutes, this concise yet comprehensive course ensures you gain valuable skills without a significant time commitment. Best of all, it's available for free, making it an ideal opportunity for anyone looking to expand their game development toolkit.