- Level Intermediate
- Duration 3 hours
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Offered by
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In this 1-hour long project-based course, by the end of this project, you will be able to draw a triangle along with a shader system for it with modern OpenGL and C++, which is the fundamental unit of 3D rendering.Moreover, you will be able to setup the environment and create a window with openGL, draw a triangle using modern openGL and create vertex and fragment shaders for your triangle. Finally, You'll be able to extend upon this basis into a full fledged modern 3D renderer. Note: This course works best for learners who are based in the North America region. We're currently working on providing the same experience in other regions.Auto Summary
Discover the fundamentals of 3D rendering with "Introduction to Shader Graphics with OpenGL." This 1-hour project-based course, led by Coursera, guides you through creating a triangle and a shader system using modern OpenGL and C++. Perfect for professionals in personal development, you'll learn to set up your environment, draw with OpenGL, and create vertex and fragment shaders. Currently ideal for North American learners, with future expansion planned. Available with a Starter subscription.