- Level Foundation
- Duration 11 hours
- Course by University of Minnesota
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Offered by
About
In this course you will learn how to design and prototype user interfaces to address the users and tasks identified in user research. Through a series of lectures and exercises, you will learn and practice paper- and other low-fidelity prototyping techniques; you will learn and apply principles from graphic design, including design patterns; you will learn to write a design rationale; and you will learn how to design for specific populations and situations, including principles and practices of accessible design.Modules
Preface
2
Videos
- Introduction to Prototyping and Design
- Course Introduction
Interface Prototyping Techniques
1
Assignment
- Prototyping Quiz
1
Peer Review
- Paper prototype assignment
9
Videos
- Prototyping: What, Why, and How
- Low-Fidelity Prototyping
- Paper Prototype Example
- Wireframing and Tool-Based Prototyping
- Physical Low Fidelity Prototyping
- Tool Example #1 (Pop)
- Tool Example #2 (Balsamiq)
- Limits of Prototyping
- Paper Prototyping Assignment Video
Design Principles and Patterns
1
Assignment
- Principles and Patterns Quiz
9
Videos
- Introduction to Design Principles & Patterns
- Layout
- Color and Consistency
- Cultural Factors
- Interaction Design Patterns
- Direct Manipulation & User Control (Interview with Ben Shneiderman)
- Case Example: Google's Material Design
- Case Example: Apple Human Interface Guidelines
- Design Critiques: Eliciting and Giving Feedback
Universal Design, Accessibility, Special Populations
1
Assignment
- Universal Design, Accessibility, and Special Populations Quiz
9
Videos
- Introduction to Universal Design
- Universal Design: Sensory Impairments
- Universal Design: Cognitive Impairments
- Universal Design: Physical Limitations
- Universal Design: Tools and Standards
- Design for Older Adults (Interview with Anne Marie Piper)
- Design for Children
- Design and Socioeconomic Differences
- Supporting Low-Literacy Self-Help (Interview with Apala Chavan)
Design for Different Platforms and Contexts
1
Assignment
- Platforms and Contexts Quiz
5
Videos
- Introduction to Platforms and Context
- Mobile UI Design
- Wearable
- Automotive User Interfaces
- IoT & Physical Computing
Auto Summary
"Prototyping and Design" is a foundational course on Coursera focused on user interface design and prototyping. Taught through lectures and exercises, it covers low-fidelity prototyping techniques, graphic design principles, and accessible design practices. With a duration of 660 minutes, it is ideal for those in personal development seeking practical design skills. Subscription options include the Starter plan.

Loren Terveen

Haiyi Zhu

Lana Yarosh

Dr. Brent Hecht

Joseph A Konstan