- Level Beginner
- Duration 3 hours
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Offered by
About
In this one-hour, project-based course, you'll learn how to use Unity's built-in Player Preferences to store, load, and reset your game's data. You'll learn the different ways in creating clean code when it comes to manipulating the game's data, using Inheritance and Abstraction. You'll also learn the types of data Player Prefs consider and how we can use them to expand the data to manipulate. The guided project will introduce you to the following Unity concepts: - Player Preferences - Inheritance - Abstraction This project also makes use of the sci fi-themed Unity project created in Create UI in Unity Part 3 - Settings Menu. This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We're currently working on providing the same experience in other regions.Auto Summary
Discover the essentials of game data management with the "Save Game Settings with PlayerPrefs in Unity" course, designed specifically for personal development in game development. This engaging, one-hour, project-based course guides you through the process of using Unity's Player Preferences to efficiently store, load, and reset your game's data. Under the expert instruction provided by Coursera, you will delve into creating clean and maintainable code using key programming principles like Inheritance and Abstraction. Additionally, you will explore the various data types that Player Preferences can handle and learn how to leverage them to enhance your game's functionality. Key concepts covered include: - Player Preferences - Inheritance - Abstraction This course also incorporates elements from the sci-fi-themed Unity project from "Create UI in Unity Part 3 - Settings Menu," offering a richer, more comprehensive learning experience. While this prior knowledge is beneficial, it is not a mandatory prerequisite. Aimed at foundational-level learners, this course is ideal for those looking to solidify their understanding of game data manipulation in Unity. With a duration of just 120 minutes, it fits seamlessly into a busy schedule. Currently optimized for learners in North America, efforts are underway to extend the same high-quality experience to other regions. Join the Starter subscription to embark on this educational journey and enhance your game development skills with Unity today!