- Level Foundation
- Duration 9 hours
- Course by Erasmus University Rotterdam
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Offered by
About
Have you ever wondered how playing games can help us to train people, deal with societal challenges or raise awareness of contemporary social issues? In this MOOC you will learn the ins and outs of games that are designed with exactly those purposes in mind: serious games. We will define serious games and discuss the different types that have been developed. We will explain why people like to play them and what impact they may have. State of the art theories from game studies, philosophy and media psychology will be used to help you understand how serious games work and how they appeal to players. The potential impact of gaming is addressed in detail by discussing persuasive games, which aim at changing the player's attitude. Throughout the MOOC, theoretical insights will be illustrated with playful animations and case studies of serious games that are developed by world-class companies in the city of Rotterdam. This MOOC is particularly interesting for you when you are a student considering to study digital media such as serious games, a professional interested in the opportunities these games may create for your organization, or a game developer who wants to know more about the impact serious games can have. Note that this MOOC will not teach you how to design a serious game. Watch the teaser for this MOOC here: https://www.youtube.com/watch?v=FqjY1KSsEx8 Are you ready to broaden your vision on serious games? Join this course and be inspired!Modules
What can you expect of this course?
1
Videos
- What can you expect of this course?
What are serious games?
1
Discussions
- Submit your definition of a serious game
2
Videos
- The importance of a solid definition
- Defining and characterizing serious games
Case study
1
Videos
- Case study: The Uber Game
Assignment
1
Assignment
- Case-based quiz week 1
Do you want to learn more?
2
Readings
- Module 1 in a nutshell (infographic)
- Suggested reading & additional sources
Why do we keep on playing games?
1
Discussions
- Motivating players to play
4
Videos
- The attractiveness of playing
- Origin, definition and function of play: play theory
- Why we like to play games: functionality and rewards
- Why we like to play games: motivations
Case study
1
Videos
- Case study: From 5 to 4
Assignment
1
Assignment
- The attractiveness of play
Do you want to learn more?
2
Readings
- Module 2 in a nutshell (infographic)
- Suggested reading & additional sources
What different types of serious games can we distinguish?
1
Videos
- Different kinds of serious games: From simulation to gamification
Classifying serious games
1
Discussions
- Classifying serious games
1
Videos
- Taxonomy of serious games
Case studies
1
Discussions
- Professional simulators versus simulation games
3
Videos
- Case study: The ABCDEsim
- Case study: Simulation at VSTEP
- Case study: &Ranj
Assignment
1
Assignment
- Simulations and other types of serious games
Do you want to learn more?
2
Readings
- Module 3 in a nutshell (infographic)
- Suggested reading & additional sources
How can serious games convince us?
3
Videos
- Changing players’ attitudes: Persuasive games
- Persuasion and rhetoric
- The process of persuasion
Case studies
1
Videos
- Case study: Three examples of persuasive games
1
Readings
- Playing persuasive games
Assignment
1
Assignment
- Case-based quiz week 4
Do you want to learn more?
2
Readings
- Module 4 in a nutshell (infographic)
- Suggested reading & additional sources
How can we determine the impact of serious games?
4
Videos
- The impact of serious games
- The difficulties of researching impact
- Animation: the complexities of measuring impact of serious games
- Round Table: What do we know about the impact of serious games so far?
Assignment
1
Assignment
- Researching the impact of serious games
Do you want to learn more?
2
Videos
- The pros and cons of surveys
- Pros and cons of experimental research
2
Readings
- Module 5 in a nutshell (infographic)
- Suggested reading & additional sources
What have we learned so far?
1
Videos
- Connecting the dots
Some possible futures of serious games
1
Discussions
- How do you envision the future of serious games?
2
Videos
- Virtual reality
- Augmented reality
Assignment
1
Assignment
- Final quiz serious gaming
Do you want to learn more?
2
Readings
- Module 6 in a nutshell (infographic)
- Suggested reading & additional sources
Auto Summary
"Serious Gaming" is a Coursera course focused on personal development through the exploration of serious games. Taught by experts, the course delves into the design, impact, and appeal of games aimed at training, societal challenges, and raising awareness. Using theories from game studies, philosophy, and media psychology, learners will understand the role of persuasive games. Ideal for students, professionals, and game developers, this 540-minute foundational course offers insights through animations and case studies. Subscription options include Starter and Professional. Join to expand your knowledge and be inspired by the potential of serious games.

Jeroen Jansz

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