

دوراتنا

Designing, Running, and Analyzing Experiments
You may never be sure whether you have an effective user experience until you have tested it with users. In this course, you’ll learn how to design user-centered experiments, how to run such experiments, and how to analyze data from these experiments in order to evaluate and validate user experiences. You will work through real-world examples of experiments from the fields of UX, IxD, and HCI, understanding issues in experiment design and analysis.
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Course by
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Self Paced
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15 ساعات
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الإنجليزية

Libraries and Frameworks for Frontend Development
This course is designed for individuals who want to learn how to build robust and scalable web applications using Angular and React. Throughout the course, you will learn the fundamental concepts of front-end development and understand how to create dynamic and interactive user interfaces. In the first module, "React for Frontend development," we'll dive deep into the React library. You will be introduced to its fundamentals, such as components, state, props, and JSX.
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Course by
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Self Paced
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15 ساعات
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الإنجليزية

Game Design and Development 2: 2D Platformer
If you love games and want to learn how to make them, then this course is your second step down that path. In this course you will learn the fundamentals of game design, including an understanding of the game world, storytelling, gameplay, user experience, and game technology. You will continue developing videogames using industry standard game development tools, including the Unity game engine. At the end of the course you will have completed a 2D Platformer game, and will be able to leverage an array of game development techniques to create your own basic games.
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Course by
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Self Paced
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12 ساعات
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الإنجليزية

Introduction to User Experience Design
The focus of this course is to introduce the learner to User Experience (UX) Design User Experience design is design that is user centered. The goal is to design artifacts that allow the users to meet their needs in the most effective efficient and satisfying manner. The course introduces the novice to a cycle of discovery and evaluation and a set of techniques that meet the user's needs. This course is geared toward the novice.
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Course by
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Self Paced
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6 ساعات
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الإنجليزية

Get Started with User Experience (UX) Design in Miro
By the end of this project, you will be able to design and visualize an end-to-end user experience. To do this you will gain hands-on experience exercising empathy to accurately document the stages, actions, emotions, and thoughts of the user while assessing opportunities and overall qualities of the customer experience in the Miro online visual collaboration platform for teamwork. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
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Course by
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Self Paced
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2 ساعات
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الإنجليزية

iPhone Application Flow with Wireframes in Miro
By the end of this project, you will be able to apply user centered design principles to design an iPhone application flow with custom wireframes with the goal of creating a seamless User Experience (UX).
To design an iPhone application flow, you will gain hands-on experience applying design thinking, user interface knowledge, and context from each step of the customer journey in the Miro online visual collaboration platform for teamwork.
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Course by
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Self Paced
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2 ساعات
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الإنجليزية

Align Design Teams with SCAMPER Brainstorming in Miro
By the end of this project, you will be able to use SCAMPER brainstorming strategies to enhance product and service development by efficiently moving your team to the improvement and innovation stages of user experience and user interface design. To do this, you will gain hands-on experience applying SCAMPER brainstorming strategies and visualizing the results in the Miro online visual collaboration platform for teamwork. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
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Course by
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Self Paced
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3 ساعات
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الإنجليزية

UX Research at Scale: Surveys, Analytics, Online Testing
This UX course will provide an overview of survey methodology from the perspective of UX research. UX surveys typically focus on uncovering user needs, connecting needs to user characteristics, and gaining insight into user attitudes towards systems they use. In this course, learners will learn the basics of UX survey research and conduct a survey of their own design! Learners will be introduced to techniques for gaining UX insights from large numbers of users, including web analytics, A/B testing, and remote unmoderated studies.
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Course by
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Self Paced
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19 ساعات
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الإنجليزية

Building No-Code Apps with AppSheet: Foundations
In this course you will learn the fundamentals of no-code app development and recognize use cases for no-code apps. The course provides an overview of the AppSheet no-code app development platform and its capabilities. You learn how to create an app with data from spreadsheets, create the app’s user experience using AppSheet views and publish the app to end users.
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Course by
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Self Paced
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5 ساعات
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الإنجليزية

Involve Critical Players with Stakeholder Maps in Miro
By the end of this project, you will be able to identify critical players within a stakeholder map.
To do this, you will gain hands-on experience applying design thinking and user experience research to align the right stakeholders with their influence upon project success in the Miro online visual collaboration platform for teamwork.
Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
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Course by
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Self Paced
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3 ساعات
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الإنجليزية

Full Stack Cloud Development Capstone Project
Show your mastery of full stack and cloud native application development by completing this capstone project! In this course, you will apply your knowledge and skills to a real-life inspired challenge and use your expertise to develop a successful solution.
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Course by
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Self Paced
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16 ساعات
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الإنجليزية

Virtual Agent Development in Dialogflow CX for Citizen Devs
Welcome to "CCAI Virtual Agent Development in Dialogflow CX for Citizen Developers", the second course in the "Customer Experiences with Contact Center AI" series.
In this course, learn how to develop customer conversational solutions using Contact Center Artificial Intelligence (CCAI). In this course, you'll be introduced to adding voice (telephony) as a communication channel to your virtual agent conversations using Dialogflow CX.
This is an intermediate course, intended for learners with the following types of roles:
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Course by
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Self Paced
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12 ساعات
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الإنجليزية

Den UX-Designprozess beginnen: Empathie aufbauen, Fokus definieren, Ideen entwickeln
„Den UX-Designprozess beginnen: Empathie aufbauen, Fokus definieren, Ideen entwickeln“ ist der zweite Kurs des Zertifikatsprogramms, mit dem Sie die nötigen Fähigkeiten erwerben, um sich für Einstiegspositionen im Bereich User Experience Design (UX-Design) zu bewerben. In diesem Kurs absolvieren Sie die ersten Phasen des Entwurfsprozesses für ein Projekt, das Sie in Ihr Portfolio aufnehmen können. Sie lernen, wie Sie Empathie mit Nutzenden aufbauen, ihre Probleme verstehen, ihre Anforderungen mit Problembeschreibungen definieren und Lösungsideen finden.
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Course by
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Self Paced
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31 ساعات
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ألماني

High-Fidelity-Designs und Prototypen in Figma Erstellen
„High-Fidelity-Designs und Prototypen in Figma erstellen“ ist der fünfte Kurs des Zertifikatsprogramms, mit dem Sie die nötigen Fähigkeiten erwerben, um sich für Einstiegspositionen im Bereich User Experience Design (UX-Design) zu bewerben. In diesem Kurs lernen Sie anhand von Schritt-für-Schritt-Anleitungen, wie Sie in dem beliebten Designtool Figma „Mockups“ (Modelle) genannte High-Fidelity-Designs erstellen. Anschließend verwandeln Sie diese Designs in interaktive Prototypen, die wie ein fertiges Produkt funktionieren.
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Course by
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Self Paced
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33 ساعات
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ألماني

Introduction to Web Development with HTML, CSS, JavaScript
Want to take the first steps to become a Web Developer? This course will help you discover the languages, frameworks, and tools that you will need to create interactive and engaging websites right from the beginning. You will begin by learning about the roles of front-end, back-end, and full-stack developers and how they work together on development projects. Through this, you will also become familiar with the terminology and skills needed in your career as a web developer. Next, you will explore the languages needed for developing websites or applications.
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Course by
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Self Paced
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25 ساعات
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الإنجليزية

Design a User Experience for Social Good & Prepare for Jobs
Design a User Experience for Social Good and Prepare for Jobs is the seventh and final course in a program that will equip you with the skills you need to become an entry-level UX designer. In this course, you will design a dedicated mobile app and a responsive website focused on social good. You will showcase all that you’ve learned during the certificate program to complete the design process from beginning to end: empathizing with users, defining their pain points, coming up with ideas for design solutions, creating wireframes and prototypes, and testing designs to get feedback.
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Course by
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Self Paced
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87 ساعات
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الإنجليزية

Create High-Fidelity Designs and Prototypes in Figma
Create High-Fidelity Designs and Prototypes in Figma is the fifth course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will follow step-by-step tutorials to learn how to create high-fidelity designs, called mockups, in Figma, a popular design tool. Then, you’ll turn those designs into an interactive prototype that works like a finished product. You’ll conduct research to collect feedback about your designs and make improvements.
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Course by
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Self Paced
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69 ساعات
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الإنجليزية

Build Wireframes and Low-Fidelity Prototypes
Build Wireframes and Low-Fidelity Prototypes is the third course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you’ll continue to design a mobile app for your professional UX portfolio. You’ll start by creating storyboards and getting familiar with the basics of drawing. Then, you'll create paper wireframes and digital wireframes using the design tool Figma. You’ll also create a paper prototype and a digital low-fidelity prototype in Figma.
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Course by
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Self Paced
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41 ساعات
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الإنجليزية

Conduct UX Research and Test Early Concepts
Conduct UX Research and Test Early Concepts is the fourth course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will learn how to plan and conduct a usability study to gather feedback about designs. Then, you will modify your low-fidelity designs based on insights from your research. Current UX designers and researchers at Google will serve as your instructors, and you will complete hands-on activities that simulate real-world UX design scenarios.
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Course by
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Self Paced
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45 ساعات
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الإنجليزية

Responsive Web Design in Adobe XD
Responsive Web Design in Adobe XD is the sixth course in a program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will design a responsive we…
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Course by
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Self Paced
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40 ساعات
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الإنجليزية

Introduction to Front-End Development
Welcome to Introduction to Front-End Development, the first course in the Meta Front-End Developer program. This course is a good place to start if you want to become a web developer. You will learn about the day-to-day responsibilities of a web developer and get a general understanding of the core and underlying technologies that power the internet. You will learn how front-end developers create websites and applications that work well and are easy to maintain. You’ll be introduced to the core web development technologies like HTML and CSS and get opportunities to practice using them.
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Course by
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Self Paced
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19 ساعات
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الإنجليزية

Start the UX Design Process: Empathize, Define, and Ideate
Start the UX Design Process: Empathize, Define, Ideate is the second course in a certificate program that will equip you with the skills needed to apply to entry-level jobs in user experience (UX) design. In this course, you’ll complete the first phases of the design process for a project that you’ll be able to include in your portfolio. You will learn how to empathize with users and understand their pain points, define user needs using problem statements, and come up with lots of ideas for solutions to those user problems.
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Course by
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Self Paced
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50 ساعات
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الإنجليزية

Introduction to User Experience Principles and Processes
This UX course provides an introduction to the fields of UX research and design. Learners will gain an understanding of what is involved in UX research, including conducting interviews, evaluating systems, and analyzing systems using principles of good design. Learners will also learn about the work involved in UX Design, including the generation of promising design solutions and the creation of prototypes at multiple levels of fidelity.
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Course by
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Self Paced
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12 ساعات
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الإنجليزية

Foundations of User Experience (UX) Design
Foundations of User Experience (UX) Design is the first of a series of seven courses that will equip you with the skills needed to apply to entry-level jobs in user experience design. UX designers focus on the interactions that people have with products like websites, mobile apps, and physical objects. UX designers make those everyday interactions usable, enjoyable, and accessible.
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Course by
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Self Paced
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18 ساعات
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الإنجليزية

UX Design: From Concept to Prototype
Great design doesn’t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a compelling user experience.
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Course by
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Self Paced
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15 ساعات
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الإنجليزية