

Our Courses

Human-Centered Design: an Introduction
In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas.
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Course by
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Self Paced
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14 hours
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English

Rapid Prototyping and Tooling
In the Rapid Prototyping and Tooling specialization, students learn how to make effective prototypes. Why is rapid prototyping important, and how does it facilitate the overall engineering design process? At what point in the process should rapid prototyping be employed? How can electronics bring a prototype to the next level? When is it appropriate to make a prototype out of cardboard rather than aluminum? When should you use 3D printing instead of a laser cutter?
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Course by
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Self Paced
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English

Rapid Prototyping Materials and Tooling
Hello, everyone! Welcome to this course on Rapid Prototyping Materials and Tooling. This is part of the Rapid Prototyping and Tooling specialization. In this course, I’ll cover the characteristics and appropriate uses of a variety of prototyping materials, including cardboard, plastic, wood, and aluminum.
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Course by
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Self Paced
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5 hours
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English

User Experience & Interaction Design for AR/VR/MR/XR
This second course in the XR for Everybody specialization looks at how to design new user experiences for XR technologies. The course provides learners with a design thinking mindset and equips them with a fundamental toolbox for creating XR applications using rapid prototyping. It starts with a broad overview of the complete XR design process, discussing different paths to becoming an XR creator, what is generally involved in making XR experiences, and how to best get started.
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Course by
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Self Paced
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28 hours
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English

Rapid Prototyping of Embedded Interface Designs
This course can also be taken for academic credit as ECEA 5347, part of CU Boulder’s Master of Science in Electrical Engineering degree. Rapid Prototyping is the second of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This course is focused on rapid prototyping of devices and systems and the related methods, practices, and principles that will help ensure your embedded interface designs are what your users both need and want.
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Course by
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Self Paced
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10 hours
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English

Adding Electronics to Rapid Prototypes
Hello, everyone! Welcome to this course on Adding Electronics to Rapid Prototypes. This is part of the Rapid Prototyping and Tooling specialization. In this course, I’ll cover the basics of electric circuits, breadboards, and multimeters. I’ll then discuss different options for connecting electrical components as well as discuss different types of motors and actuators.
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Course by
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Self Paced
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4 hours
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English

Machine Learning Rapid Prototyping with IBM Watson Studio
An emerging trend in AI is the availability of technologies in which automation is used to select a best-fit model, perform feature engineering and improve model performance via hyperparameter optimization. This automation will provide rapid-prototyping of models and allow the Data Scientist to focus their efforts on applying domain knowledge to fine-tune models. This course will take the learner through the creation of an end-to-end automated pipeline built by Watson Studio’s AutoAI experiment tool, explaining the underlying technology at work as developed by IBM Research.
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Course by
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Self Paced
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9 hours
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English

Using Rapid Prototyping in the Engineering Design Process
Hello, everyone! Welcome to this course on Using Rapid Prototyping in the Engineering Design Process. This is part of the Rapid Prototyping and Tooling specialization. In this course, I’ll cover the engineering design process and how it can be used to solve open-ended problems. I’ll discuss the different stages of prototyping and why it is advantageous to produce prototypes rapidly. I’ll then discuss engineering drawings and how to communicate information about 3-dimensional objects on 2-dimensional mediums such as paper or a computer screen.
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Course by
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Self Paced
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3 hours
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English