

Our Courses

Designing a Low Fidelity Prototype in Figma
How would you quickly validate an app idea you have, or get feedback on a new feature for a product you are building? In this digital age, you can quickly create, test, and share user interface designs for digital products such as mobile apps and websites using online tools like Figma.
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Course by
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Self Paced
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2 hours
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English

Create website wireframes with Balsamiq
In this 2-hour long project-based course, you will learn how to create a website wireframes with Balsamiq, create the schematic for interface design, apply principles of hierarchy, proximity, contrast and progressive disclosure for interaction design, creating an e-commerce home page, product details and create account page wireframes.
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Course by
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Self Paced
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2 hours
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English

Align Design Teams with SCAMPER Brainstorming in Miro
By the end of this project, you will be able to use SCAMPER brainstorming strategies to enhance product and service development by efficiently moving your team to the improvement and innovation stages of user experience and user interface design. To do this, you will gain hands-on experience applying SCAMPER brainstorming strategies and visualizing the results in the Miro online visual collaboration platform for teamwork. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
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Course by
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Self Paced
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3 hours
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English

Get Started with Figma
Figma is a web-based graphics editing and user interface design app that works on your browser.
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Course by
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Self Paced
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3 hours
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English

Introduction to User Experience Design
The focus of this course is to introduce the learner to User Experience (UX) Design User Experience design is design that is user centered. The goal is to design artifacts that allow the users to meet their needs in the most effective efficient and satisfying manner. The course introduces the novice to a cycle of discovery and evaluation and a set of techniques that meet the user's needs. This course is geared toward the novice.
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Course by
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Self Paced
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6 hours
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English

Draw a wireframe in Wireframe.cc
In this project you will draw a wireframe for an internal news and communications business app in Wireframe.cc, define user personas, drawing elements, menus, icons, using color coding prioritizazion and other elements of interface design.
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Course by
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Self Paced
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3 hours
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English

Designing User Interfaces and Experiences (UI/UX)
UI and UX design is a thriving industry with numerous prospects for anyone with the right skills. This course is designed for those who are interested in starting a career in designing UI and UX experiences as well as developers who want to create web and front-end applications. It emphasizes the key concepts, tools, and methodologies used in front-end development. Web and mobile-accessible devices are transforming the world. Nowadays, everyone has a smartphone, tablet, smart TV, and/or laptop, which they use for communication and data searching.
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Course by
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Self Paced
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17 hours
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English

UX and Interface Design for Embedded Systems
This course can also be taken for academic credit as ECEA 5346, part of CU Boulder’s Master of Science in Electrical Engineering degree. UX and Interface Design for Embedded Systems is the first of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This first course is focused on user experience (UX) and the related methods, practices, and principles that will help ensure your embedded interface designs for devices and systems are what your users both need and want.
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Course by
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Self Paced
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12 hours
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English

Basic User Interface Design for Web Developers
By the end of this project, you will be able to describe and demonstrate some basic user interface design principles and techniques used by web developers.
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Course by
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Self Paced
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2 hours
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English

Building a Complete MEAN Stack Application
This comprehensive course will guide students through the process of building a complete web application using MongoDB, Express.js, AngularJS, and Node.js. In the first module, you will explore the principles of backend architecture, focusing on designing scalable and secure backends for real-world applications. They will create a RESTful API using Node.js and Express.js and learn to build a dynamic single-page application with AngularJS.
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Course by
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Self Paced
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English

Rapid Prototyping of Embedded Interface Designs
This course can also be taken for academic credit as ECEA 5347, part of CU Boulder’s Master of Science in Electrical Engineering degree. Rapid Prototyping is the second of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This course is focused on rapid prototyping of devices and systems and the related methods, practices, and principles that will help ensure your embedded interface designs are what your users both need and want.
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Course by
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Self Paced
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10 hours
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English

M2M & IoT Interface Design & Protocols for Embedded Systems
This course can also be taken for academic credit as ECEA 5348, part of CU Boulder’s Master of Science in Electrical Engineering degree. M2M and IoT Interface Design and Protocols is the third of three classes in the Embedded Interface Design (EID) specialization, an online version of the on-campus EID class taught in graduate embedded systems design. This course is focused on connecting devices to each other and to the cloud to create prototypes and actual systems that flow data from devices to consumers.
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Course by
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Self Paced
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9 hours
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English

Create Interactive Prototypes with Webpage Linkage in Miro
By the end of this project, you will be able to apply design principles and customer-centric thinking to create an interactive prototype with webpage linkage with the goal of optimizing user interface design to streamline user acceptance testing.
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Course by
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Self Paced
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2 hours
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English

Enhance User Interface Design with Mood Boards in Miro
By the end of this project, you will be able to create a mood board that can be leveraged to enhance user interface design. To do this, you will gain hands-on experience applying design thinking, user interface knowledge, and context from each step of the customer journey to create a mood board in the Miro online visual collaboration platform for teamwork. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
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Course by
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Self Paced
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4 hours
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English

User Interface Design
In this Specialization, you will learn industry-standard theory and methods for developing successful user interfaces (UIs). Upon completing this Specialization, you will have fluency with the user research, prototyping and evaluation techniques necessary for creating intuitive interfaces that facilitate good user experiences.
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Course by
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Self Paced
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English

iOS Project: Transreality Game
Students will produce a networked game that will leverage sensors on the phone to create a unique gaming experience. The focus of the game will be to make it physical through real-world gestures, motion and knowledge of other players real-world location. To do this students will need to integrate knowledge of graphics, networking, sensors, and user interface design alongside a skill set of tool usage. The final project will involve milestones with opportunities to get ungraded peer review feedback from fellow learners so that they can iterate and improve their game program.
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Course by
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Self Paced
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10 hours
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English

Embedded Interface Design
The objective of this specialization is to provide an understanding of interface design approaches and architectures for creating solid user experiences in embedded system prototypes and products. For both machine and user interfaces, we will look at the best practices for the interface design process, including considerations of the nature and content of interaction, whether between devices, between a device and a user, or in more complex systems.
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Course by
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Self Paced
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English

Mastering Programming with MATLAB
The course builds on the foundation laid by the first course of the Specialization called “Introduction to Programming with MATLAB.” It covers more advanced programming concepts such as recursion, vectorization, function handles, algorithm efficiency and others.
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Course by
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Self Paced
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56 hours
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English

Design Patterns
This course extends object-oriented analysis and design by incorporating design patterns to create interactive applications. Through a survey of established design patterns, you will gain a foundation for more complex software applications. Finally, you will identify problematic software designs by referencing a catalog of code smells. You will be challenged in the Capstone Project to redesign an existing Java-based Android application to implement a combination of design patterns.
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Course by
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Self Paced
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15 hours
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English

Best Practices for iOS User Interface Design
You will learn to develop sophisticated user interfaces for iOS, with a focus on user interface design best practices, UI animations, and responsive design. You will learn about the key UI widgets, mapping interfaces and view restoration.
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Course by
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Self Paced
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16 hours
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English

Visual Elements of User Interface Design
This design-centric course examines the broad question of what an interface is and what role a designer plays in creating a user interface. Learning how to design and articulate meaning using color, type, and imagery is essential to making interfaces function clearly and seamlessly. Through a series of lectures and visual exercises, you will focus on the many individual elements and components that make up the skillset of an interface designer.
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Course by
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Self Paced
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16 hours
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English

UX Design Fundamentals
This hands-on course examines how content is organized and structured to create an experience for a user, and what role the designer plays in creating and shaping user experience. You will be led through a condensed process that acts as a roadmap for developing robust UI/UX design: from ideation and sitemapping, to the creation of paper and digital prototypes.
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Course by
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Self Paced
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13 hours
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English

Introduction to UI Design
In this course, you will gain an understanding of the critical importance of user interface design. You will also learn industry-standard methods for how to approach the design of a user interface and key theories and frameworks that underlie the design of most interfaces you use today. Through a series of case studies on commercial systems - many of which you likely use on a regular basis - we will illustrate the benefits of good design.
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Course by
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Self Paced
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14 hours
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English