Our Courses

Advanced App Development in Android Capstone

Advanced App Development in Android Capstone

This capstone project has been designed as an opportunity to practice what you have learned in the first 3 courses of this specialisation. This capstone project consists of 4 assignments. You will have to develop an immersive Android app with the use 3D graphics, sensor control and VR. For the first assignment, you will have to develop a virtual art gallery using the Android Canvas drawing functions introduced in Course 1 "Introduction to Android graphics".

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  • 25 hours
  • English
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VR with Unity: Build your first Meta Quest VR Project

VR with Unity: Build your first Meta Quest VR Project

Are you a Unity developer looking to break into VR development? Since there's almost no industry where VR doesn't offer new possibilities, there is no better time than now to get started. This 2 hour long Guided Project will provide learners with the technical foundation needed to get started developing for the Meta Quest in Unity on Windows. The Quest series of VR devices from Meta are notable for their ability to be used without being tethered to a PC.

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  • 3 hours
  • English
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Building Interactive 3D Characters and Social VR

Building Interactive 3D Characters and Social VR

Meeting another person is one of the most amazing experiences you can have in Virtual Reality. It is quite unlike communicating through any other medium except a real life face-to-face conversation. Because the other person is life size and shares a virtual space with you, body language works in a way that cannot be done on a flat screen. This course will enable you to create realistic social interactions in VR. You will learn about both the psychology of social interaction and the practical skills to implement it in Unity3D.

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  • 13 hours
  • English
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New Technologies for Business Leaders

New Technologies for Business Leaders

This introductory course is developed for high level business people (and those on their way) who want a broad understanding of new Information Technologies and understand their potential for business functions (e.g. marketing, supply change management, finance). This is not a course for people looking for guidance on how to become a deep technical expert or implement these technologies.

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  • 19 hours
  • English
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Introductory Human Physiology

Introductory Human Physiology

Explore the fascinating world of human physiology and learn about the body's organ systems, their functions, and how they maintain health.

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  • 34 hours
  • English
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3D Interaction Design in Virtual Reality

3D Interaction Design in Virtual Reality

This course will teach you about one of the most important aspects of VR, how you interact with a VR world. Virtual Reality is completely different from an on screen app or game. You are completely immersed in a VR world, so it doesn't make sense to interact only through buttons or menus. You will get the most out of VR if you can interact with the world just as you would with the real world: with your natural body movements. You will learn about the basic concepts and technologies of VR Interaction.

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  • English
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Introduction to Android graphics

Introduction to Android graphics

This course will bring you up to speed with the fundamentals of 2D graphics and 3D graphics in Android. This course provides the ideal primer for more advanced courses and applications, for example, OpenGL, as well as Virtual Reality in Android. This course is unique because it covers the key concepts and theory of 2D and 3D graphics while also showing you how to implement these in Android practically. This provides a solid understanding and grasp of the subject matter which will be applicable in a variety of settings.

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  • 20 hours
  • English
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3D Reconstruction - Multiple Viewpoints

3D Reconstruction - Multiple Viewpoints

This course focuses on the recovery of the 3D structure of a scene from images taken from different viewpoints. We start by first building a comprehensive geometric model of a camera and then develop a method for finding (calibrating) the internal and external parameters of the camera model. Then, we show how two such calibrated cameras, whose relative positions and orientations are known, can be used to recover the 3D structure of the scene. This is what we refer to as simple binocular stereo.

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  • 9 hours
  • English
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Fashion Retail Transformation

Fashion Retail Transformation

In this course, Parsons faculty and industry experts dive deep into the transformation of fashion retail. You’ll explore the fusion of retail and entertainment and the increasing importance of omnichannel client relationships. Through an examination of disruptive retail innovations, such as on-demand delivery and virtual reality, you’ll learn how industry leaders are keeping up with customer expectations. You’ll look at e-commerce strategies through the lens of listening to and applying customer feedback and how brands stay relevant in the direct-to-consumer marketplace.

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  • 10 hours
  • English
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What is the Metaverse?

What is the Metaverse?

The metaverse isn’t just for gamers or developers, it will be for everyone. In this free course from the experts at Meta, you’ll learn what the metaverse is, what it means for our world today and into the future, and the opportunities it presents for both professionals and businesses. Understand the metaverse fundamentals Experts will guide you through a broad range of topics spanning the metaverse ecosystem, from communication and collaboration to NFTs and cryptocurrency, from avatars and devices to platforms and game engines.

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  • 10 hours
  • English
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How Virtual Reality Works

How Virtual Reality Works

Learn how virtual reality technology works by writing simple VR programs with WebVR.

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  • English
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Geometric Algorithms

Geometric Algorithms

Geometric algorithms are a category of computational methods used to solve problems related to geometric shapes and their properties. These algorithms deal with objects like points, lines, polygons, and other geometric figures. In many areas of computer science such as robotics, computer graphics, virtual reality, and geographic information systems, it is necessary to store, analyze, and create or manipulate spatial data.

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  • 18 hours
  • English
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VR and 360 Video Production

VR and 360 Video Production

Welcome to the Google AR & VR Virtual Reality and 360 video production course! Our mission is to give you the skills you need to get started with your first VR project. This course will introduce you to Virtual Reality and 360 video production, guiding you through a step-by-step process to create VR content. To begin, we recommend taking a few minutes to explore the course site and review the material. Best of luck as you get started - we hope you enjoy the course, and can't wait to see what you'll create!

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  • 13 hours
  • English
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Advanced App Development in Android

Advanced App Development in Android

This Specialization is intended for learners with basic knowledge in Android app development seeking to develop knowledge in computer graphics and virtual reality in Android. Through the 4 courses, you will learn basic computer graphics theories and practical implementations of 3D graphics, OpenGL ES, and Virtual Reality on Android which will prepare you to design and develop immersive 3D and virtual reality Android app.

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  • English
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Virtual Reality

Virtual Reality

This specialisation from the University of London will introduce you to virtual reality. Virtual reality is one of the most highly requested skill sets in the jobs market, and this specialisation will give you an introduction to the subject and key skills in the field. You will hear from world-leading lecturers and industry experts, use Unity to develop your own VR environment, and end the specialisation by creating your first VR game.

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  • English
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Creating Virtual Reality (VR) Apps

Creating Virtual Reality (VR) Apps

Learn the tools and techniques to develop your own professional VR app in Unity 3D.

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  • English
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3D Models for Virtual Reality

3D Models for Virtual Reality

This course will begin your journey to creating Virtual Reality experiences. A Virtual Reality experience is a new world that you step into and are entirely immersed in. Creating a VR experience means creating that world and all the objects in it. In this course you will learn the basics of 3D graphics: how we create objects and how to lay them out to create an environment. You will learn techniques like materials and texturing that make your objects appear realistic. You will also learn about audio techniques to ensure that your experiences sound great as well as looking great.

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  • 16 hours
  • English
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  • AED 170.99 + VAT
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Introduction to Virtual Reality

Introduction to Virtual Reality

This course will introduce you to Virtual Reality (VR). The course will teach you everything from the basics of VR- the hardware and the history of VR- to different applications of VR, the psychology of Virtual Reality, and the challenges of the medium. The course is designed for people who are new to VR as a medium.

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  • 13 hours
  • English
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Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences

Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences

Transmedia storytelling is the practice of designing, sharing, and participating in a cohesive story experience across multiple traditional and digital delivery platforms - for entertainment, advertising and marketing, or social change. Have you ever read a book, seen a movie, watched a television show, or played a game that centred around different aspects of a larger story or universe? You may be familiar with popular examples of such universes like Star Wars, Marvel, and The Walking Dead (to name a few). How do the professionals develop such expansive narratives?

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  • 26 hours
  • English
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Making Your First Virtual Reality Game

Making Your First Virtual Reality Game

Virtual Reality is one of the most exciting experiences that technology can give us. The immersion and presence you can have in VR is quite unlike any other medium. Like many others, you are excited about the possibilities of this new medium and want to get started developing your own VR experiences. This course will take you through all of the steps you need to create a VR game or other project. This is the final course in our Specialisation: Virtual Reality. The previous courses teach you the skills you need to make a VR game.

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  • 27 hours
  • English
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