

Our Courses

Secure Software Design
Information security is an extremely important topic in our world today. As individuals, we seek to protect our personal information while the corporations we work for have to protect suppliers, customers, and company assets.
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Course by
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Self Paced
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English

User Interface (UI) Design with Wireframes in Miro
By the end of this project, you will be able to apply design principles and customer-centric thinking to design a User Interface (UI) with the goal of improving the User Experience (UX).
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Course by
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Self Paced
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3 hours
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English

Identify UX Pain Points with Empathy Maps in Miro
By the end of this project, you will be able to create empathy maps to gain a holistic view of the User Experience (UX) to help retain customers, mitigate risk, and identify business opportunities.
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Course by
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Self Paced
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2 hours
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English

Virtual Agent Development in Dialogflow ES for Citizen Devs
Welcome to "Virtual Agent Development in Dialogflow ES for Citizen Devs", the second course in the "Customer Experiences with Contact Center AI" series.
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Course by
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Self Paced
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11 hours
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English

Salesforce Reporting
Salesforce Reporting focuses on how the micro-level changes in Salesforce affect the macro level of the user experience. In this course, you will focus on creating custom objects, field dependencies, and work flows to track accounts or services. It is also important that you maintain data clean for your organization and you will work with creating reports, managing data, and creating full reports and dashboards. Lastly, you will focus on your customer base with Salesforce Service Cloud to maintain engagement through your services.
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Course by
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Self Paced
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24 hours
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English

UX (User Experience) Capstone
In this UX capstone course, you’ll conduct a multi-stage user experience project to design a product from scratch.
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Course by
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Self Paced
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19 hours
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English

UX Design: From Concept to Prototype
Great design doesn’t come out of nowhere; it is born, nurtured, and grown--all through a systematic, learnable process. In this UX course, you will explore the process of taking a basic concept, grounded in user needs, and developing it into a design that will address those needs. In the course, you will gain hands-on experience with techniques such as sketching, scenario development, storyboarding, and wireframing that will help you transform your understanding of what your users need into a compelling user experience.
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Course by
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Self Paced
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15 hours
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English

Introduction to Back-End Development
Welcome to Introduction to Back-End Development, the first course in the Meta Back-End Developer program. This course is a good place to start if you want to become a web developer. You will learn about the day-to-day responsibilities of a web developer and get a general understanding of the core and underlying technologies that power the internet. You will learn how front-end developers create websites and applications that work well and are easy to maintain. You’ll be introduced to the core web development technologies like HTML and CSS and get opportunities to practice using them.
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Course by
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Self Paced
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19 hours
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English

Introduction to Web Development with HTML, CSS, JavaScript
Want to take the first steps to become a Web Developer? This course will help you discover the languages, frameworks, and tools that you will need to create interactive and engaging websites right from the beginning. You will begin by learning about the roles of front-end, back-end, and full-stack developers and how they work together on development projects. Through this, you will also become familiar with the terminology and skills needed in your career as a web developer. Next, you will explore the languages needed for developing websites or applications.
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Course by
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Self Paced
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25 hours
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English

Design a User Experience for Social Good & Prepare for Jobs
Design a User Experience for Social Good and Prepare for Jobs is the seventh and final course in a program that will equip you with the skills you need to become an entry-level UX designer. In this course, you will design a dedicated mobile app and a responsive website focused on social good. You will showcase all that you’ve learned during the certificate program to complete the design process from beginning to end: empathizing with users, defining their pain points, coming up with ideas for design solutions, creating wireframes and prototypes, and testing designs to get feedback.
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Course by
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Self Paced
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87 hours
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English

Create High-Fidelity Designs and Prototypes in Figma
Create High-Fidelity Designs and Prototypes in Figma is the fifth course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will follow step-by-step tutorials to learn how to create high-fidelity designs, called mockups, in Figma, a popular design tool. Then, you’ll turn those designs into an interactive prototype that works like a finished product. You’ll conduct research to collect feedback about your designs and make improvements.
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Course by
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Self Paced
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69 hours
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English

Build Wireframes and Low-Fidelity Prototypes
Build Wireframes and Low-Fidelity Prototypes is the third course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you’ll continue to design a mobile app for your professional UX portfolio. You’ll start by creating storyboards and getting familiar with the basics of drawing. Then, you'll create paper wireframes and digital wireframes using the design tool Figma. You’ll also create a paper prototype and a digital low-fidelity prototype in Figma.
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Course by
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Self Paced
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41 hours
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English

Transmedia Storytelling: Narrative worlds, emerging technologies, and global audiences
Transmedia storytelling is the practice of designing, sharing, and participating in a cohesive story experience across multiple traditional and digital delivery platforms - for entertainment, advertising and marketing, or social change. Have you ever read a book, seen a movie, watched a television show, or played a game that centred around different aspects of a larger story or universe? You may be familiar with popular examples of such universes like Star Wars, Marvel, and The Walking Dead (to name a few). How do the professionals develop such expansive narratives?
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Course by
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Self Paced
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26 hours
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English

Conduct UX Research and Test Early Concepts
Conduct UX Research and Test Early Concepts is the fourth course in a certificate program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will learn how to plan and conduct a usability study to gather feedback about designs. Then, you will modify your low-fidelity designs based on insights from your research. Current UX designers and researchers at Google will serve as your instructors, and you will complete hands-on activities that simulate real-world UX design scenarios.
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Course by
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Self Paced
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45 hours
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English

Responsive Web Design in Adobe XD
Responsive Web Design in Adobe XD is the sixth course in a program that will equip you with the skills you need to apply to entry-level jobs in user experience (UX) design. In this course, you will design a responsive we…
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Course by
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Self Paced
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40 hours
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English

Introduction to Front-End Development
Welcome to Introduction to Front-End Development, the first course in the Meta Front-End Developer program. This course is a good place to start if you want to become a web developer. You will learn about the day-to-day responsibilities of a web developer and get a general understanding of the core and underlying technologies that power the internet. You will learn how front-end developers create websites and applications that work well and are easy to maintain. You’ll be introduced to the core web development technologies like HTML and CSS and get opportunities to practice using them.
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Course by
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Self Paced
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19 hours
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English

Start the UX Design Process: Empathize, Define, and Ideate
Start the UX Design Process: Empathize, Define, Ideate is the second course in a certificate program that will equip you with the skills needed to apply to entry-level jobs in user experience (UX) design. In this course, you’ll complete the first phases of the design process for a project that you’ll be able to include in your portfolio. You will learn how to empathize with users and understand their pain points, define user needs using problem statements, and come up with lots of ideas for solutions to those user problems.
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Course by
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Self Paced
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50 hours
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English

Introduction to User Experience Principles and Processes
This UX course provides an introduction to the fields of UX research and design. Learners will gain an understanding of what is involved in UX research, including conducting interviews, evaluating systems, and analyzing systems using principles of good design. Learners will also learn about the work involved in UX Design, including the generation of promising design solutions and the creation of prototypes at multiple levels of fidelity.
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Course by
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Self Paced
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12 hours
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English

Understanding User Needs
Designing effective interactive systems requires understanding the needs and capabilities of the people who will be using them.
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Course by
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Self Paced
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11 hours
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English

Foundations of User Experience (UX) Design
Foundations of User Experience (UX) Design is the first of a series of seven courses that will equip you with the skills needed to apply to entry-level jobs in user experience design. UX designers focus on the interactions that people have with products like websites, mobile apps, and physical objects. UX designers make those everyday interactions usable, enjoyable, and accessible.
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Course by
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Self Paced
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18 hours
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English

Introduction to UI Design
In this course, you will gain an understanding of the critical importance of user interface design. You will also learn industry-standard methods for how to approach the design of a user interface and key theories and frameworks that underlie the design of most interfaces you use today. Through a series of case studies on commercial systems - many of which you likely use on a regular basis - we will illustrate the benefits of good design.
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Course by
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Self Paced
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14 hours
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English

Web Design: Wireframes to Prototypes
This course is focused on the application of the early UX research to actual user interfaces: the creation of wireframes, high-fidelity mockups, and clickable prototypes.
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Course by
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Self Paced
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41 hours
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English

Visual Elements of User Interface Design
This design-centric course examines the broad question of what an interface is and what role a designer plays in creating a user interface. Learning how to design and articulate meaning using color, type, and imagery is essential to making interfaces function clearly and seamlessly. Through a series of lectures and visual exercises, you will focus on the many individual elements and components that make up the skillset of an interface designer.
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Course by
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Self Paced
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16 hours
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English

Web Design: Strategy and Information Architecture
This course is focused on the early user experience (UX) challenges of research, planning, setting goals, understanding the user, structuring content, and developing interactive sequences. While the concepts covered will translate to many kinds of interactive media (apps, digital kiosks, games), our primary focus will be on designing contemporary, responsive websites.
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Course by
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Self Paced
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12 hours
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English

UX Design Fundamentals
This hands-on course examines how content is organized and structured to create an experience for a user, and what role the designer plays in creating and shaping user experience. You will be led through a condensed process that acts as a roadmap for developing robust UI/UX design: from ideation and sitemapping, to the creation of paper and digital prototypes.
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Course by
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Self Paced
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13 hours
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English